Sole Liability
When a player has sole liability and pays alone.
Sole liability means that 1 player becomes solely responsible for a heavy payment after a dangerous tile has been discarded.
In one-suit play
The source mentions this main form:
tjieuw-tjon in 1 suitSam VanThen the discarder has sole liability.
After promotion
There is also a follow-up scenario:
- a player promotes the
tjieuw-tjonplayer further, without an immediate win - later the winning tile still falls
Then the liability can shift to the player who gave the last dangerous tile.
With dragons and winds
The same warning also applies to:
2opened dragons- or poenged winds
The same risk applies there: whoever then discards the next matching dragon or wind may have sole liability.
Settlement
The penalty works like this:
- the shooter pays for all players
- that is a total of
4times the number of points - with a self-draw after promotion, the source even speaks of
6times the number of points plus any extra agreements
Old calculation term from the source
The modern source also uses the word wiel here:
- with ordinary full liability:
+ eventuele een wiel - with self-drawn win after promotion:
+ eventueel 3 wielen
In this rulebook, wiel means an optional extra payment of 500. If a table plays with that agreement, you therefore add that surcharge on top of the ordinary liability. With 3 wielen, that is 3 x 500.
This page preserves that source explanation as a side rule. The ordinary modern main structure of the rulebook remains: first count the hand, then apply the payments.
Quick check
Sole liabilitymakes1player solely responsible.- The warning arises through
tjieuw-tjonor a comparable open threat with dragons or winds. - The source treats this as separate penalty logic alongside ordinary settlement.
- If you play with
wiel, then1 wielequals500.
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