Quick reference
A short summary of setup, gameplay, and winning.
| Step | Rule |
|---|
| Roles | East, South, West, North |
| Walls | each player builds 36 tiles |
| Deal | everyone gets 13, East gets 14 |
| Flowers | place open immediately and replace |
| Order | Action |
|---|
| 1 | draw 1 tile |
| 2 | replace a flower immediately |
| 3 | discard 1 tile |
| 4 | wait briefly to see whether someone claims a tile |
| Priority | Call |
|---|
| 1 | tjok |
| 2 | poeng or kong |
| 3 | straight by the next player |
An ordinary winning hand has:
A hand is in any case dead with:
| Part | Main rule |
|---|
| Ordinary win | 20p base |
Piang-voe | 40p base |
| Open poeng small tile | 2p |
| Open poeng large tile | 4p |
| Closed poeng small tile | 4p |
| Closed poeng large tile | 8p |
| Open kong small tile | 8p |
| Open kong large tile | 16p |
| Closed kong small tile | 16p |
| Closed kong large tile | 32p |
| Pair of dragons | 2p |
| Rounding | always up to the next 10 |
| Part | Main rule |
|---|
1 multiplier | Jiet Van = 2x |
2 multipliers | Liong Van = 4x |
3 multipliers | Sam Van = 8x |
4 multipliers | Sie Van = 16x |
Man Kong | maximum, capped at 500 after adding, multiplying, and rounding |
| Last tile | 1 multiplier |
| Jongh's first win | Man Kong |
| Only ones and 9s | Man Kong |
| Situation | Main rule |
|---|
| Win on a discard | discarder pays double to the winner |
| Self-drawn win | all 3 opponents pay double to the winner |
| After that | losers settle among themselves on point difference |
| Jongh | receives and pays double |
Man Kong | no settlement between losers |
| Part | Main rule |
|---|
Tjieuw-tjon | active at 3 open combinations of the same suit |
Invalid tjok | invalid win declaration; play stops, maximum penalty per player, jongh double, remaining 3 still settle |
13 wonders | Man Kong |
7 flowers | Liong Van, Sam Van, or Man Kong, depending on the flowers |
7 pairs or 7 zusters | only as a variant agreed in advance |
Game of 9 gates | Man Kong |
| Part | Main rule |
|---|
| Round wind | East -> South -> West -> North |
| Jongh | stays as long as jongh wins |
Tonnen | not a main rule in the modern playing style |
Koe van | separate variant without ordinary loser settlement |
The round ends in a draw as soon as only 14 tiles remain in the flower or kong wall.