MatjokRulebook v1.5

Table and Wall

Table, walls, and starting setup.

Explanation of the setup

  • 4 players around a square table
  • 4 walls of 36 tiles each
  • East as the starting point of the count
  • a break where taking tiles begins
PartMeaning
East, South, West, Northfixed seating roles
Wallseach player builds 18 stacks of 2 tiles
Breakstarting point for taking and replacement tiles
Flower or kong wallpart of the wall that remains available for replacement

Determining the break in view

East throws 3 dice Read total Count from East Choose wall Count same total Break is there Start taking tiles

This visual shows the 2 counting steps from the basic rule:

  • first the total of the roll points to the correct wall
  • then that same total determines where the break falls

Dealing example

From the break, the players take:

3 times, each player takes 4 tiles.
After that, each player has 12 tiles.
East then takes 2 tiles: the 1st and 3rd top tiles from the remaining part of the wall.
South, West, and North then each take 1 tile.

Result:

  • East has 14 tiles
  • South, West, and North have 13 tiles
Round 1: each takes 4 Round 2: each takes 4 Round 3: each takes 4 Everyone has 12 East takes 2 more Others take 1 each

Replacing flowers

Flower appears Place flower open Take replacement tile Hand stays correct

The replacement tile always comes from the reserved part of the wall. That keeps the ordinary hand structure in order before actual turn play begins.

Quick check

  • The walls lie in a square.
  • The count for the correct wall runs counterclockwise from East.
  • East opens the round because East has 14 tiles.

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