MatjokRulebook v1.5

Dragons, Winds, and Flowers

The multipliers for dragons, winds, and flowers.

The traditional source assigns a fixed group of multipliers to sets of dragons, winds, and flowers. These rules apply as building blocks in hand valuation.

For the broader list of maximum outcomes, see First, last, and maximum.

Main rule

SituationMultiplier
Set of 3 or 4 of a dragon1
Set of 3 or 4 of the own wind1
Set of 3 or 4 of the prevailing wind1
Own wind that is also prevailing wind2
Each own flower1
All 4 flowers of the same color2
Dragon set
Red dragonRed dragon
Red dragonRed dragon
Red dragonRed dragon
Wind set
East windEast wind
East windEast wind
East windEast wind
Representative flower group
SpringSpring
SummerSummer
AutumnAutumn
WinterWinter

Dragon sets for a winning hand

Only for a winning hand does the source additionally mention 2 combined dragon forms:

SituationMultiplier
2 dragon sets and a pair of the 3rd dragon3
Sets of all 3 dragonsMan Kong

The source explains that 1st form as 2 multipliers for the dragon sets and 1 extra for the complete series.

Winds for a winning hand

All wind sets together can also lead to a maximum:

SituationMultiplier
Sets of all 4 windsMan Kong
Sets of 3 winds and a pair of the 4thlower total through own and prevailing wind logic
`3` winds and a pair of the `4th`
East windEast wind
East windEast wind
East windEast wind
South windSouth wind
South windSouth wind
West windWest wind
West windWest wind
West windWest wind
North windNorth wind
North windNorth wind
North windNorth wind

Effect at the table

The same hand can receive multipliers in multiple ways. A set of your own wind can at the same time also be the prevailing wind. The source then counts that as 2 multipliers for that set.

Source note

For all 4 winds, the outcome remains a maximum form. But the combination of 3 winds and a pair of the 4th is not worked out in the traditional source as a direct Man Kong rule. There it counts as a lower sum connected to own and prevailing wind.

Quick check

  • A set of your own wind gives 1 multiplier.
  • If that same set is also the prevailing wind, it becomes 2.
  • All 3 dragons or all 4 winds go directly to Man Kong.
  • 3 winds plus a pair of the 4th does not go directly to Man Kong in the traditional source.

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