MatjokRulebook v1.5

Color and Hand Patterns

The multipliers for one-suit hands and special hand patterns.

Some traditional multipliers do not depend on 1 single set, but on the structure of the entire hand.

One-suit hands

Use these color multipliers:

SituationMultiplier
Winning hand with only numbers, only circles, or only bamboo3
1 set of own wind, prevailing wind, or dragon and otherwise 1 suit2
1 or more non-multiplying wind sets and/or such a final pair, plus otherwise 1 suit1
Final pair of dragon or wind, and otherwise 1 suit1

The last 3 forms together fall under short color.

Hand patterns

SituationMultiplier
Toei-toei-foei1
Kang-kang-foeiMan Kong

Main rule

A hand with only 1 number group gets 3 multipliers. If the matching own flower is also included, that hand rises to Man Kong.

One-suit example: only bamboo tiles
1 bamboo1 bamboo
2 bamboo2 bamboo
3 bamboo3 bamboo
4 bamboo4 bamboo
5 bamboo5 bamboo
6 bamboo6 bamboo
7 bamboo7 bamboo
8 bamboo8 bamboo
9 bamboo9 bamboo

Effect at the table

Color multipliers stack on top of the ordinary points, but they do not replace the hand structure. You therefore still need a valid winning hand with combinations and a final pair.

Source note

The traditional source phrases these color rules directly as part of the standard multiplier table. This page therefore follows that traditional structure as the default route.

Quick check

  • A hand of only bamboo is Sam Van.
  • Toei-toei-foei gives 1 multiplier.
  • Kang-kang-foei goes directly to Man Kong.

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